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StackNative & Game Development

Native & Game Development

Unity

A space for rapidly prototyping interaction and game ideas.

In brief

The development environment where I experiment with interaction, physics, and game-system ideas outside my web products.

How I use it

I've used it in personal game prototypes to build scenes, user interaction, and core game mechanics.

  • 01

    Game prototyping

  • 02

    Scenes and interaction

  • 03

    C# practice