Native & Game Development
Unity
A space for rapidly prototyping interaction and game ideas.
01 / What it is
In brief
The development environment where I experiment with interaction, physics, and game-system ideas outside my web products.
02 / Experience
How I use it
I've used it in personal game prototypes to build scenes, user interaction, and core game mechanics.
03 / Highlights
- 01
Game prototyping
- 02
Scenes and interaction
- 03
C# practice
